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Guardians of the Galaxy

I was the Modeling Lead at Framestore on Guardians of the Galaxy, aside from overseaing the modeling efforts in general, I had many roles on this project, including:

Rocket racoon (hard to take credit for this guy as so many of us worked on it! Many other talented modelers: Ronan Carr Fanning, Maximillian Gordon Vogt, Harsh Borah, James Stone)
Groots prison Transformation (longer limbs, shield, bulkier)
The fsaki (frog creature in gambling den)
Rockets prison outfit
The collectors lab
Knowhere (exterior)
Robotic Leg
prison Digi Doubles
Street Alien D

I created digi doubles for all the actors for the prison escape sequence

I created digi doubles for all the actors for the prison escape sequence

I worked on rockets Facial expressions as well as close up detail to the eyes, nose and mouth

I worked on rockets Facial expressions as well as close up detail to the eyes, nose and mouth

I worked on Rockets Facial shapes, and fine detail sculpt pass to eyes and mouth

I worked on Rockets Facial shapes, and fine detail sculpt pass to eyes and mouth

Rocket Head close up

Rocket Head close up

A robot leg I modeled in maya -w e had to replace the one they shot in set with a more sci-fi looking variant.

A robot leg I modeled in maya -w e had to replace the one they shot in set with a more sci-fi looking variant.

I modeled rockets implants on his neck and back

I modeled rockets implants on his neck and back

I did some some work on rockets main costume, but it was 90 percent modeled by a talented modelled called Maximillion Gordon Vogt

I did some some work on rockets main costume, but it was 90 percent modeled by a talented modelled called Maximillion Gordon Vogt

Rocket and Groot during Prison Escape

Rocket and Groot during Prison Escape

Groot During Prison sequence transformation - He grows a bulkier body to protect himself, and then turns his Arm into a shielf. 

Later on he grows both his arms and his legs to reach a higher platform.

Groot During Prison sequence transformation - He grows a bulkier body to protect himself, and then turns his Arm into a shielf.

Later on he grows both his arms and his legs to reach a higher platform.

We recieved an incredible zbrush concept from Kev Jenkins the concept artists - we were able to keep most of it, only really remodeling the eyes and creating a new mouth

We recieved an incredible zbrush concept from Kev Jenkins the concept artists - we were able to keep most of it, only really remodeling the eyes and creating a new mouth

I created 8 variants of containment unit for the collectors lab to fit a variety of creatures. I also oversaw the layout of the lab

I created 8 variants of containment unit for the collectors lab to fit a variety of creatures. I also oversaw the layout of the lab

This was the origonal concept for the Fsaki (origional called the Orloni)

This was the origonal concept for the Fsaki (origional called the Orloni)

This is the model we made at framestore for the Fsaki - The anatomy utilizes features of a monitor lizard, a turtle, a frog, and a bull dog

This is the model we made at framestore for the Fsaki - The anatomy utilizes features of a monitor lizard, a turtle, a frog, and a bull dog

Fsaki chases an Orloni (the rat kangaroo thing)

Fsaki chases an Orloni (the rat kangaroo thing)

a special requested image for James Gunn - the guardians last supper - all of Framestore's Creature work. The Green dude on the right was also one of mine, but sadly got cut (moved to background) so we never really saw him

a special requested image for James Gunn - the guardians last supper - all of Framestore's Creature work. The Green dude on the right was also one of mine, but sadly got cut (moved to background) so we never really saw him