This is a robot I modelled in the app - Forger
it was modelled entirely on the ipad, but the final render was completed in key shot
texturing was mostly shader based and procedural
render 1
render 2
render 3
render 4
high res wireframe ( triangulated and subdivided once)
screenshot inside of forger on ipad pro
model is fully posable inside the app, i designed ball joints for all the main pivot points, even the fingers.